Storage - Object Storage
An S3-compatible object storage solution designed to store, manage, and access unstructured data in the cloud.
Linode’s Object Storage is a globally-available, S3-compatible method for storing and accessing data. Object Storage differs from traditional hierarchical data storage, such as a traditional filesystem on a physical/virtual disk and Block Storage Volumes. Under Object Storage, files (also called objects) are stored in flat data structures (referred to as buckets) alongside their own rich metadata.
Due to the nature of Object Storage, it does not require the use of a Compute Instance. Instead, Object Storage gives each object a unique URL with which you can access the data. An object can be publicly accessible, or you can set it to be private and only visible to you. This makes Object Storage great for sharing and storing unstructured data like images, documents, archives, streaming media assets, and file backups, and the amount of data you store can range from small collections of files up to massive libraries of information.
Linode Object Storage is a globally-available, S3 Compatible storage solution, maintaining the same performance as your data grows.
No Compute Instance Required
Object storage does not require the use of a Compute Instance. Instead, Object Storage gives each object a unique URL which you can use to access your data.
Host Static Sites
Using Object Storage to host your static site files means you do not have to worry about maintaining your site’s infrastructure. It is no longer necessary to perform typical server maintenance tasks, like software upgrades, web server configuration, and security upkeep. See Deploy a Static Site using Hugo and Object Storage.
Object Storage is available within the following data centers:
|Data Center||Cluster ID|
|Atlanta, GA, USA||us-southeast-1|
|Newark, NJ, USA||us-east-1|
Object Storage deployments in each data center are assigned a cluster ID. These are used when formatting URLs and integrating Object Storage with tools such as the Linode CLI, s3cmd, s4cmd, and Cyberduck.
Linode Object Storage costs a flat rate of $5 a month, and includes 250 gigabytes of storage. This flat rate is prorated, so if you use Object Storage for a fraction of the month you are charged a fraction of the cost. For example, if you have Object Storage enabled for half of the month and use up to 250 gigabytes of storage you are billed $2.50 at the end of the month. Each additional gigabyte of storage over the first 250 gigabytes costs $0.02, and this usage is also prorated based on usage time.
Technical Specifications and Considerations
The following limits are per data center per account. They apply to all Object Storage resources deployed within each data center for each customer account.
- Storage space: 5 TB (across all buckets for an account within a single data center)
- Number of objects: 50,000,000 (across all buckets for an account within a single data center)
- Number of buckets: 1,000 (for an account within a single data center)
To increase these limits beyond their default values, contact the Support team with your request. Be sure to include any details related to your application and requirements.
- 40 Gbps inbound network bandwidth
- Free inbound network transfer
- Metered outbound network transfer, including traffic to other Linode services within the same data center (over both public IPv4 and IPv6 addresses)
- Includes 1 TB (prorated) of transfer allowance per month
See the Network Transfer Usage and Costs guide for additional details, including costs for network transfer overages.
Additional Limits and Specifications
- Upload file size limit: 5 GB. The maximum upload size of a single object is 5 GB, though this can easily be overcome by using multi-part uploads. Both s3cmd and cyberduck will do this for you automatically if a file exceeds this limit as part of the uploading process.
- Restricted characters: Objects uploaded to object storage cannot contain the following special characters when using Cloud Manager or the Linode CLI:
" ' < > & + =
- Rate limiting: Users accessing Object Storage resources are limited to 750 requests per second, per bucket.
This page was originally published on