Mixing Object Storage and a build server

So my situation is that I will have an app(game engine editor) where users can write code in a specific language(haxe) and I want to serve the app statically but let the users build their code through a build server and when the build server is done modify the js file locally on the users cache/browser instance.

For the object storage everything looks pretty straightforward.

Q1:

My question is more how/what components would I use to make the build server ?

Q2:

The second question would be, can we modify/inject data back into the users local version after the js file has been built on the server ?

0 Replies

Reply

Please enter an answer
Tips:

You can mention users to notify them: @username

You can use Markdown to format your question. For more examples see the Markdown Cheatsheet.

> I’m a blockquote.

I’m a blockquote.

[I'm a link] (https://www.google.com)

I'm a link

**I am bold** I am bold

*I am italicized* I am italicized

Community Code of Conduct