Mixing Object Storage and a build server

So my situation is that I will have an app(game engine editor) where users can write code in a specific language(haxe) and I want to serve the app statically but let the users build their code through a build server and when the build server is done modify the js file locally on the users cache/browser instance.

For the object storage everything looks pretty straightforward.


My question is more how/what components would I use to make the build server ?


The second question would be, can we modify/inject data back into the users local version after the js file has been built on the server ?

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